![]() QA is now worse than ever, bugs impacting game play are not fixed (see AI bug, see Stromg league seed bug), which hints that they moved more than just developers. It includes the amount of damage you can deal, and the amount of damage you can receive. So, everything that is before level 20 changed. At level 20, the balance of things is the same as it was before. They increase the length of events and flood with useless cosmetics just to milk as much as possible from the remaining delusional players like you. After the scaling changes, heroes from level 1 to level 19 have more hit points and damage compared to previous patches. The new storm league is an absolute clown fiesta compared to ranked games from 1 year ago, which should be telling something (since ranked has been pretty trash for a few years now). Killing the pro scene also killed the rank population. They merged hero league and team league to combat dangling ranked player numbers. With near the same amount of balance patches.ĥ months later, the game quality has decreased visibly. Counting New heroes, new maps, and reworks as content. I suspect we’ll see somewhere between 50% and 75% as much overall content total. Especially not when we will supposedly get a roadmap/information/etc outlining how things will change per the very own post you linked. ![]() And there is no reason to assume and state it is worse than stated. We need more details, and it probably is in the middle of those two options. It is not good, but there is just as little suggesting it is maintaince mode with barely any updates as much as their is little suggesting we’ll still get about the same amount of non-cosmetic content. We have no idea which teams they were a part of in the greater HotS dev team. We have absolutely no ideas how many (as a percentage or absolute number) of developers were moved.
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